No. 118 (essentialsaltes) wrote,
No. 118

Work on the first session of Miskatonic is just about wrapped up. Need to make up and print out some character stat sheets, and I'm ready to rock and roll. Of course, on the day of, there'll be plenty of fun wrangling props and food and making sure things run smoothly.
I'll be visiting the game site this evening -- paying the theater manager, checking things out and seeing if they have a 16-ton weight I can drop on people.
Anyway, I've reached the point where it's no longer a huge worry. Or rather, there's nothing I can do about it at this point. I've done what I did, and now I just hope people show up and have a good time interacting with each other.
It's definitely different working with a multi-game schedule. Everything doesn't have to be resolved by the stroke of midnight. The advantage is that I don't have to miraculously squeeze everything into one night. The disadvantage is that it had better be interesting enough that people want to come back five more times.
Tags: larp/rpg

  • The Perpetual Now, by Michael Lemonick

    A nonfiction book on an unusual case (not sure there are any usual cases) of severe amnesia. Lonni Sue Johnson developed severe amnesia after a…

  • Namecheck

    "There were five of us that night [at the seance]: Jessica, whom I was to marry just after the new year, Walters, and two of our new members,…

  • Son of Nazipunch

    My rhetorical question appears to have been answered. If one cannot bring oneself to punch a lady Nazi in the face, you should pepperspray her in…

  • Post a new comment


    Anonymous comments are disabled in this journal

    default userpic

    Your reply will be screened

    Your IP address will be recorded