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Journal of No. 118


November 25th, 2008

Ergonomics @ 01:51 pm

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Poll #1304253 Joystick

When playing a video game where, say, the right joystick controls the camera, I set it...

Direct X&Y. push left to look left, push down to look down
2(12.5%)
Inverted X&Y. push left to look right, push down to look up (camera behind your head style)
3(18.8%)
Direct X, Inverted Y. push left to look left, pull back (push down) to look up (airplane style)
6(37.5%)
Inverted X, Direct Y. push left to look right, push down to look down (Polish submarine style)
1(6.2%)
Right joystick? I only have one joystick, and it has a big orange-y-red button on it.
3(18.8%)
 
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From:essentialsaltes
Date:November 25th, 2008 09:54 pm (UTC)
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In related news, this article on 40-somethings on facebook has me dead to rights (if a little premature) with:

"X is having a late 1980s green, ASCII monochrome flashback via the 'terminal' theme in my gmail."

I've now set mine to graffiti, but it was terminal for several days.
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From:dustchick
Date:November 25th, 2008 10:19 pm (UTC)
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I have one of my gmail accounts set to Terminal. It makes me happy.
(no subject) - (Anonymous)
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From:dustchick
Date:November 25th, 2008 11:36 pm (UTC)
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That's waaaaay more functionality that Terminal should be expected to give. I wanna type my emails using vi editor!
(no subject) - (Anonymous)
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From:essentialsaltes
Date:November 25th, 2008 10:37 pm (UTC)
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If you click where it says "Poll #1304253", you should be able to select Fill out poll and change your answer. I think.
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From:ian_tiberius
Date:November 25th, 2008 11:12 pm (UTC)
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noooooo! then I will be all alone!
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From:zorker
Date:November 25th, 2008 11:20 pm (UTC)
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I play differently depending on game type. I tend to play shooters in a different camera style than 3rd person games, which makes switching back and forth a pain.
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From:swmartin
Date:November 25th, 2008 11:37 pm (UTC)
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You left off my answer: Joystick? Yeah, I've seen people use those before.

I could answer based on how I've set mouse controls which control camera angles, but then I'd still need another box to check: I'm flexible, I use whatever the default for the game is.
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From:hagdirt
Date:November 26th, 2008 12:11 am (UTC)
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Just reading the options makes me nauseated. I don't think I should need Dramamine to play video games.
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From:freudinshade
Date:November 26th, 2008 12:49 am (UTC)
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I just do poorly at the game because I never touch the camera control.
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From:zorker
Date:November 26th, 2008 01:17 am (UTC)
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This is a really interesting topic/poll. Camera control is so tricky. People will eventually get used to tricky camera controls, but not necessarily before they stop playing the game and go tell all their friends the camera sucks. A great example of that is Kingdom Hearts.

Then there's hagdirt's comment about dramamine. There are a lot of tricks in programming your camera for minimizing nausea. Nausea varies among players. I am frequently affected by first person games, never third person. And the Japanese market is known for being ridiculously prone to motion sickness from camera movement. A lot of a camera programmer's job is making sure the camera behavior doesn't behave in a nauseating fashion, whether or not it correctly follows the gameplay.

And then, freudinshade commented he doesn't touch camera control. This is very common, especially among kids. Some games the designers don't pay attention to this, and then players who don't use camera just suffer. Running through levels without touching the camera is critical - you need to make sure the spaces are designed such that the camera has time to properly recenter behind the character before you hit something else critical. It's kind of nice when you have something like God of War where the camera isn't even an option anymore - but harder on the developer since you pretty much end up with a couple people dedicated to camera placement.

I liked Halo's camera detection the best - immersing the settings with the game to make them invisible to the player is the best way of handling these things.

Journal of No. 118