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Journal of No. 118


November 8th, 2012

The war continues @ 03:24 pm

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We squeezed in two games of Risk Legacy. Ken won both! Arg!


I was Die Mechaniker both times. My special faction power is if I roll natural boxcars when defending, then the attacking player has to just stop. I managed to do that in both games, in fairly crucial defenses of my HQ, which was pretty sweet.

We got to open a couple of the packets, so there's new rules and shit for next time, which should add some more excitement, and I approve of the new start of game method, which should make things a little more fair -- or at least more interesting. At the start, whoever rolls highest gets to pick their faction first, pick their starting point first, and move first. Not that the first person to go has actually won any of the three games, but it seems like quite an advantage.

Other results... Ken placed the Major City of Doomstadt in Northern Europe, and named the continent formerly known as Africa "Wakanda".
In honor of my double boxcars, Die Mechaniker founded the minor cities of Doppel-Sechs and Zwolf in Alaska and Kamchatka (incidentally putting a bit of a blockade across the Bering Strait -- when an unoccupied territory with a city on it is taken, you have to 'sacrifice' a unit in order to defeat the resistance in the city.
Aaron created the cities of Baharna in SE Asia, and New Detroit in Ontario.
Additional resource dots went to Central Africa, Western Australia (making it a 4-pointer and potential site of the World Capital), and wherever the hell Graydon put that last dot.


You'd think I'da had my fill of Schadenfreude, but I got a bonus dose as I drove home. As we all know, the road is populated entirely by idiots who drive slower than you and maniacs who drive faster than you. So a maniac blew past me on Centinela. I caught him up at the light, and managed to roll through as it went green and leave him behind. Which only made him more maniacal, so he blew past me again. I caught him at the next light. This one, he started off into the intersection while the light was still red. I caught up to him waiting at the left turn onto the Marina Freeway.
I do confess I consider that tiny stretch of underutilized Marina Freeway from Centinela to Slauson to be my personal race course. I may have exceeded the speed limit by some margin. But maniac flashed by again. I, however, noted the CHP-car merging in from the Fox Hills onramp. I moderated my velocity and merged in behind the copper. Maniac didn't care and blasted by. Even so, maniac could have gotten away with it, but when he got to Slauson he just blatantly ran the red light, without even an unconvincing pause. The cop rolled his lights and I got to pass the maniac for the last and best time.
 
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Comments

 
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From:freudinshade
Date:November 9th, 2012 12:32 pm (UTC)
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I just like that you have a spoiler alert for a board game. More board games need surprises (I suppose there's some like Arabian Nights that just have so much content that you won't know everything that could come up...)
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From:essentialsaltes
Date:November 9th, 2012 12:51 pm (UTC)
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I've been good about not peeking at what's in the other little packets, and the Risk Legacy community seems to feel spoiler warnings are necessary as well. So, f'rinstance, the nine cities founded packet thread only talks about what's in that packet.

I've been thinking that, to heighten the feeling of playing on a parallel universe Earth, we should get Risiko Evolution, but it's too freaking expensive even before you think about shipping.
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From:freudinshade
Date:November 9th, 2012 01:03 pm (UTC)
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Is that just the German version or is it different? It sounds like very similar mechanics, but the google translate contains many things which make little sense so I can't be sure.
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From:essentialsaltes
Date:November 9th, 2012 01:08 pm (UTC)
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Sorry, yes that's Risk Legacy in German.

Journal of No. 118